The industry changed drastically in the last decade, from one-shot releases to Live, game-as-a-service games. In this article, we explore what it takes to make a successful Live game, and the various pitfalls you may encounter on the way.
The industry changed drastically in the last decade, from one-shot releases to Live, game-as-a-service games. In this article, we explore what it takes to make a successful Live game, and the various pitfalls you may encounter on the way.