A 2 months long experiment aimed at giving you all the keys to answer game design tests and land a job in the industry! Comes with its custom GD test for you to practice on!
How do we create and implement AI intelligence? What is the best approach? What are the important steps to follow? In this article I give you my personal approach and tools for you to achieve state of the art enemies.
The One-Pager I am using for years every time I am starting the design of a new enemy. I give you the template files, as well as all the details you need to know in order to build unique, meaningful enemies.
In this article, I give you one of my personal tools to develop, create and iterate on a solid Signs & Feedback system. I give you the base template as well as my step-by-step methodology to make it your own.
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