Tag behavior

A Story of Boxes, and How Players Can’t Think Outside of It

Nicolas Kraj

Games are known to be very directive, sometimes to an extreme. But even if a game was truly giving freedom to players, would they embrace it?

Introduction to Players Motivation

Nicolas Kraj

Skinner Boxes, Carrot and Stick, Bartle’s Taxonomy of Players, Self-Determination Theory, Intrinsic and Extrinsic motivations… In this article, we dig into the finesse of behavioral psychology applied to games, with one focus in mind: Player’s Motivation, and how it is the key to player engagement and retention.

Keys to Rational Enemy Design

Nicolas Kraj

A very rational approach to enemy design: we will talk about player abilities, challenging specific skills, player behaviors and diversity. This article will lay down the different possibilities and questions you need to ask yourself to start a new enemy design confidently.

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