Tag UI

The Card Games UI Design of Fairtravel Battle

Nicolas Kraj

How to design card games User Interface? What makes the UI/UX of the best games so efficient? What can we learn from them?

In this Stream and article, we dig into the world of card battlers and redesign live the UI of Fairtravel Battle, one of the games we follow on GDKeys!

Menus & HUD: the Temporality Perspective

Nicolas Kraj

A break-down article on the treatment of UI in your games through a unique personal approach: time.

Keys to Efficient User Interfaces

Nicolas Kraj

In this article, I give you my thought process while designing or reviewing a game’s UI: the questions I want to answer myself, the big categories of UI and why using one instead of the other, the tests I perform to challenge it, etc. At the end of this article, you will have a base of theory as well as your first keys to design and challenge your games’ UI!

Keys to Signs & Feedback

Nicolas Kraj

In this piece, we will talk about what are Signs & Feedback, and break down the 7 categories to consider to design and iterate on your very own Signs & Feedback system, a core topic to consider and understand in video game design.

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